Upgrading to DicomObjects v8
There are some significant changes in our Version 8 if you are upgrading from an older version. Some of the major API changes are in our 3D rendering: The data is loaded in the GPU when a *DicomVolume* is created. This is great news for memory management, as only one copy is needed, however many 3D images are made from it, and however many viewers show them. It also means that the underlying *DicomImage* objects can be released once the volume has been created, freeing up main memory (RAM).