DicomObjects.NET.V8
DicomObjects Namespace / DicomImageCurvedMPR Class / WorldToScreen Method



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    WorldToScreen Method (DicomImageCurvedMPR)
    In This Topic
    Calculate where in the output pixel space a real world point would lie
    Overload List
    OverloadDescription
    Calculate where in real world (X,Y,Z) space, a given screen point lies (Inherited from DicomObjects.DicomImage)
    Requirements

    Target Platforms: .NET CLR 4.0 or higher

    See Also